![]() There's way too much to go into here, but the wiki has an ≡article≡ on managing a military. Yes you can wall yourself off completely but mastering the militia is one of the most challenging and rewarding parts of the game. Having a strong army is essential to a fun Dwarf Fortress game. Lastly, make sure you keep training your militia. A legendary miner is nice, (they are great for mining ores and gems,) but having a dozen legendary miners and no legendary smiths or carpenters is a major bummer. Keep in mind that mining is a moodable skill (it can be the object of a strange mood.) Strange moods affect the dwarf's highest skill, so it's often wise to keep their mining skill below that of their other highest moodable skill. Just be sure to keep them away from valuable stone and ores. Unskilled miners produce less stone while digging, meaning less hauling jobs and less stone to store or destroy. Mining is a good occupation for migrant dwarves as well. Just be careful - increasing wealth like this can be unsustainable, as it attracts more migrants which you may not be ready for if all of your wealth is just smoothed floors. Since smooth stone (as opposed to engraved stone) has no quality level, it's perfect for unskilled labor. Smoothing large areas of your fortress is a great way to build wealth and keep people happy. Stone smoothing is another great occupation for migrant workers. This means your master masons will focus on other crafts, and acts as a training program for masons, as once they've reached the required skill level they'll let another less skilled dwarf take over. You may want to set the required skill level to none through some low level of skill. Set up a few masons' shops and tell them to repeatedly craft stone blocks. This allows you to stack them in bins, clearing up your stone excavated from mining. Masonry is also good for carving blocks from stone. It's great fun watching a building go up in seconds with 50 unskilled dwarves rushing around placing walls. circle stone around druidical circle circular stony Avebury rock round semicircle stonework encircle curling peristalith doom ring lithic polylith mason orb. This prevents your unskilled dwarves from crafting, but allows them to construct walls, floors, etc. As stone is plentiful and not terribly valuable, it's probably not worth making a work detail for your stone carvers however, it's still worth bringing one on embark. Stone carvers are responsible for creating furniture and other objects out of stone in a stoneworker's workshop. Turn these skills on for all your peons, then make sure to set all of your workshops to require some existing level of skill. Stone Carver is the skill associated with the Stone Carving labor. Masonry and carpentry construction is also a good choice for migrant workers. This lets you turn hauling off of your more specialized dwarves so that they can focus at their task at hand. ![]() Any dwarf not doing anything should haul. ![]()
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